// ============================================= // = Individual Server Setup - Example Cfg = // ============================================= // CFG by: DevilHunter //Game Modifier //================================= //BuckShot True; //Instagib True; // Take away the // before any Modifier if you wish to have them - //DMFlags; CompatFlags; LMSFlags //================================= //Refer to the Zandronum Wiki: http://wiki.zandronum.com/DMFlags SV_DefaultDMFlags False; //DMFlags SV_ItemRespawn False; SV_NoJump False; SV_NoWeaponSpawn True; SV_NoCrouch True; //DMFlags2 SV_WeaponDrop False; SV_Degeneration False; SV_ForceGLDefaults False; SV_NoRocketJumping False; SV_AwardDamageInsteadKills False; SV_NoAutomap True; SV_DisallowSpying False; //ZADMFlags SV_NoIdentifyTarget False; SV_NoCoopInfo True; SV_UnblockPlayers False; //CompatFlags Compat_Limited_AirMovement False; Compat_DisableTaunts True; //ZACompatFlags Compat_ExplosionThrust True; //LMSAllowedWeapons //LMSSpectatorSettings //Voting //================================= sv_nocallvote false sv_nochangemapvote false sv_noforcespecvote false sv_nokickvote false sv_nomapvote false sv_notimelimitvote True sv_nopointlimitvote True sv_noduellimitvote True sv_nofraglimitvote True sv_nowinlimitvote True //Maximum Players and Clients //================================= SV_MaxClients 64; //How many Clients are able to get into the Server. SV_MaxPlayers 64; //How many Players can join into the Game. //Server Map Rotation //================================= SV_MapRotation True; SV_RandomMapRotation False; AddMap MAP01; AddMap MAP02; AddMap MAP03; AddMap MAP04; AddMap MAP05; AddMap MAP06; AddMap MAP07; AddMap MAP08; AddMap MAP09; AddMap MAP10; AddMap MAP11; AddMap MAP12; AddMap MAP13; AddMap MAP14; AddMap MAP15; AddMap MAP16; AddMap MAP17; AddMap MAP18; AddMap MAP19; AddMap MAP20; AddMap MAP21; AddMap MAP22; AddMap MAP23; AddMap MAP24; AddMap MAP25; AddMap MAP26; AddMap MAP27; AddMap MAP28; AddMap MAP29; AddMap MAP30; AddMap MAP31; AddMap MAP32; //Custom Console Variables //================================= //Input what CVar's that are required for the server that is not specified in this template. // sv_motd ""; // If you want a custom MOTD, place one between the quotes in the above line and remove the // before sv_motd -- // -- //End of Setup //================================= SV_HostName; //Print the HostName to the LogFile. IP; GameVersion; //Output the version of (G)ZDoom/Zandronum engine Version_Info; //Outputs the Mercurial version WADS; Say "OMG! I LOVE THE SENTINEL!" Echo "I know you do! :)" Echo "InsertConfigNameHere.cfg loaded" // IP - Shows the IP of the Server in the Server Log File. // WADS - Lists the wads being used on the Server in the Server Log File.