//Map list // (Hard Doom (not to be confused by HDoom) clearmaplist //Voting //================================= sv_nocallvote false sv_nochangemapvote false sv_nokickvote false sv_noforcespecvote false sv_nomapvote false sv_notimelimitvote True sv_nopointlimitvote True sv_noduellimitvote True sv_nofraglimitvote True sv_nowinlimitvote True //Skill Level //================================= //SKILL 0; //Baby //SKILL 1; //Easy //SKILL 2; //Normal SKILL 3; //Hard //SKILL 4; //Nightmare //Game Modifier //================================= //BuckShot True; //Instagib True; //Lives //================================= SV_MaxLives 3 //Competitive Settings //================================= //FragLimit 50 //PointLimit 0 //WinLimit 0 //DuelLimit 0 //TimeLimit 0 //WaveLimit 0 //DMFlags; CompatFlags; LMSFlags //================================= //Refer to the Zandronum Wiki: http://wiki.zandronum.com/DMFlags SV_DefaultDMFlags False; DMFlags 2179076 DMFlags2 64 //ZADMFlags //CompatFlags ZACompatFlags 131136 //LMSAllowedWeapons //LMSSpectatorSettings //Maximum Players and Clients //================================= SV_MaxClients 64; SV_MaxPlayers 64; //Server Map Rotation //================================= SV_MapRotation True; SV_RandomMapRotation False; //Custom Console Variables //================================= //Input what CVar's that are required for the server that is not specified in this template. //End of Setup //================================= SV_HostName; //Print the HostName to the LogFile. IP;