// Config designed for Chillax. // Jumping and crouching are enabled. // config made by TGminer. // P.S. merry christmas sv_maxlives 1 // sets the max amount of lives. alwaysapplydmflags 1 // Normally, some dmflags are only used in deathmatch. If alwaysapplydmflags is 1, then they will also be used in single-player and co-op games // ------ taken from the ZDoom wiki. skill 4 // Ultra-Violence difficulty. survival 1 // enables the survival gamemodes. map MAP01 // goes to the specified map. addmap MAP01 // Adds the specified map to the map rotation. addmap MAP02 addmap MAP03 addmap MAP04 addmap MAP05 addmap MAP06 addmap MAP07 addmap MAP08 addmap MAP09 addmap MAP10 addmap MAP11 addmap MAP12 addmap MAP13 addmap MAP14 addmap MAP15 addmap MAP16 addmap MAP17 addmap MAP18 addmap MAP19 addmap MAP20 addmap MAP21 addmap MAP22 addmap MAP23 addmap MAP24 addmap MAP25 addmap MAP26 addmap MAP27 addmap MAP28 addmap MAP29 addmap MAP30 addmap MAP31 addmap MAP32 addmap MAP33 addmap MAP34 addmap MAP35 addmap MAP36 addmap MAP37 addmap MAP38 addmap MAP39 addmap MAP40 addmap MAP41 addmap MAP42 addmap MAP43 addmap MAP44 addmap MAP45 sv_maprotation 1 // enables map rotation. sv_randommaprotation 0 // disables random map rotation. that means the map rotation will go from map01 to map45. dmflags 1611939844 dmflags2 2097474 zadmflags 1042 compatflags 0 // compatflags for doom. zacompatflags 0 // compatflags specifically for zandronum lmsallowedweapons 0 // weapons allowed for LMS. lmsspectatorsettings 3 // allows players to talk and view the game when spectating or dead. sv_afk2spec 5 // amount of minutes until an afk player is forcespecced. sv_coop_damagefactor 1 // multiplier for damage dealt to players from monsters. replacer increases this svar by 0.01 every 1000 threat level. sv_defaultdmflags 0 // When true, certain default DM flags are automatically set. This must be set to false in order to change the affected flags. // It activates Weapon Stay, Item Respawn, No Monsters, No Crouch and Double Ammo. In non-duel deathmatch modes, it also activates Spawn Farthest. // ------ taken from the ZDoom wiki. sv_limitnumvotes 0 // disables callvote cooldown. sv_minvoters 1 // number of players required for votes. sv_nocallvote 0 // allows EVERYONE to call votes. as usual you CANNOT call votes via rcon. sv_nochangemapvote 0 // allows players to call changemap votes. use this to prevent people from losing their weapons if someone decides to do a MAP vote. sv_noduellimitvote 1 // prevents players to call duellimit votes. sv_nofraglimitvote 1 // prevents players to call fraglimit votes. sv_nokickvote 0 // allows players to call kick votes. (actually bans specified player for 10 minutes) sv_nomapvote 1 // prevents players to call map votes without intermission. use changemap instead. // map votes reset the entire game, removing alive player's items, weapons, etc. sv_nopointlimitvote 1 // prevents players to call pointlimit votes. sv_notimelimitvote 1 // prevents players to call timelimit votes. sv_nowinlimitvote 1 // prevents players to call winlimit votes. sv_noforcespecvote 0 // allows players to call forcespec votes. cd_sharedkeys 1 // enables shared keys for complex doom. sv_smartaim 2 // prevents stuff from hitting allies. i think.